Clothing and Spacesuit Fixes - CSF (2024)

Clothing and Spacesuit Fixes

While working onanother mod of mine, I found a number of bugs and issues in clothing and spacesuits, and I figured that not everyone would want to use that mod just to get them, so I've decided to split them out in their own mod for anyone that does want the individual fixes.

Clothing

Here are the list of clothing fixes:

Spoiler:

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  • Renames the follow clothing to either fix inconsistencies or avoid multiple outfits sharing the same name:
    • Blue Elbow Grease Gear -> UC Blue Elbow Grease Gear
    • Blue UC Leather Jumpsuit -> UC Blue Leather Jumpsuit
    • Brown Leather Jumpsuit -> Pirate Leather Jumpsuit
    • ECS Captain Actionwear -> ECS Pilot Uniform
    • Engineering Outfit -> UC Blue Engineering Outfit
    • Enhance Service Uniform -> Enhance! Service Uniform
    • Freestar Dustwear -> Ranger Dustwear
    • Graviplas Helmet -> Gray Graviplas Helmet
    • Graviplas Helmet -> Teal Graviplas Helmet
    • Graviplas Merc Helmet -> Graviplas Helmet
    • Lucas Drexler Uniform -> Lucas Drexler's Outfit
    • Matteo's Outfit -> Matteo Khatri's Outfit
    • MegaCorp Executive Suit -> Corpo Manager Suit
    • Navy Tan Dress -> Navy and Tan Dress
    • New Atlantis Sec Uniform -> New Atlantis Security Uniform
    • Pirate Captain Outfit -> Pirate Captain Gear
    • Proctor Uniform -> Proctor's Outfit
    • Resort Wear -> Blue Resort Wear
    • Resort Wear -> Floral Resort Wear
    • Resort Wear -> Yellow Resort Wear
    • SY-920 Ensign Fatigues -> SY-920 Ensign Outfit
    • SY-920 Ensign Fatigues -> SY-920 Ensign Uniform
    • Shinya Voss Outfit -> Shinya Voss' Outfit
    • Space Trucker Flannel -> Space Trucker Jacketed Flannel
    • UC Gray Utility Jumpsuit -> UC Gray Leather Jumpsuit
    • UC SysDef Crew Hat -> SysDef Crew Hat
    • Vanguard Officer Uniform -> UC Vanguard Uniform
  • General clothing fixes/changes:
    • Added missing footstep foley sounds to all clothing missing it
    • Added missing entries for DR on some pieces of clothing (I'm unsure how much of an impact this has, but most clothing has them)
    • Corrected weight and value of clothing that were inconsistent with other similar pieces of clothing
    • Corrected body slots on clothing where they didn't match other identical clothing
    • Removed footstep foley sounds from all headwear
    • Removed unnecessary object templates
    • Corrected some default object templates not being marked as such
    • Added helmet voice over effect to Disciples Flamewear, Disciples Tagwear, Hazmat Suit, Neon Security Helmet, Striker Maskwear, Xenofresh Clean Suit
    • Corrected helmet voice over effect on Disciples Tagwear
    • Added RI business attire keyword to Corpo Director Outfit and Neocity Business Suit
    • Added inventory transform to clothing that was missing it
    • Fixed the currently unused Clean Suit and Courier Hat
    • Corrected Operative Helmet to be set up correctly
    • Removed AnimArmorBulky keyword from UC Security Uniform (as it's seemingly for spacesuits)
    • Added SCP's RIR03 keyword to Va'ruun Council Suit
    • Added Black Graviplas Helmet to two clothing loot lists that had the other Graviplas helmets but was missing it
    • Fixed NeuroTac leveled list so you can still get the lower tier ones at higher levels, like the other Neuroamps are
    • Fixed Sanctum's Blessing effect on Sanctum Priest Garment to no longer have a visual effect
    • Corrected resistance mod on Teal Engineering Outfit

Spacesuits

Here are the list of spacesuit fixes:

Spoiler:

Show

  • Renames the follow spacesuits to either fix inconsistencies or avoid multiple outfits sharing the same name:
    • Experimental Nishina Helmet -> Experimental Nishina Space Helmet
    • High Scool Backpack - High School Pack (to allow for dynamic naming)
    • Tunnel Mining Pack - Deep Tunnel Mining Pack
    • UC Sec Starlaw Spacesuit -> UC Security Starlaw Spacesuit
    • UC Sec Recon Spacesuit -> UC Security Recon Spacesuit
    • UC Sec Combat Spacesuit -> UC Security Combat Spacesuit
    • UC Sec Spaceriot Helmet -> UC Security Spaceriot Helmet
    • UC Ace Pilot Pack -> UC Pilot Pack
    • UC Ace Spacesuit -> UC Pilot Spacesuit
    • SysDef Pilot Pack - SysDef Ace Pack
    • UC Vanguard Pilot Pack -> UC Vanguard Pack
    • UC Ace Pilot Space Helmet -> UC Pilot Space Helmet
    • UC Shock Armor Pack -> UC Urbanwar Pack (to match the spacesuit/helmet it goes with)
    • UC AntiXeno Pack - UC Anti-Xeno Pack
    • UC AntiXeno Pack -> UC Xeno Specialist Pack
    • UC AntiXeno Space Helmet -> UC Anti-Xeno Space Helmet
    • UC AntiXeno Space Helmet -> UC Xeno Specialist Space Helmet
    • UC AntiXeno Spacesuit -> UC Anti-Xeno Spacesuit
    • UC AntiXeno Spacesuit -> UC Xeno Specialist Spacesuit
  • General spacesuit fixes/changes:
    • Made it so that all sets can now spawn as Superior, instead of only some being able to
    • Corrected Mercenary Spacesuit to correctly use the Superior quality instead of Advanced twice
    • Corrected Pirate Charger Spacesuit to use the correct Advanced quality mod
    • Fixed the qualities on Gran-Gran's Space Helmet and Mercury Space Helmet to use the correct helmet quality mods rather than spacesuit quality mods
    • Added base MA keywords to spacesuits/packs/helmets that are alternate versions of a base spacesuit (this may need tweaking in future, once skins for spacesuits are more common)
    • Added base quality to all backpacks that were missing it
    • Removed unnecessary mod slots from some object templates
    • Removed duplicate Default Skin mods
    • Removed Lining keywords from spacesuits (as it's intended for clothing)
    • Corrected footstep foley sound on Deepcore Spacesuit, Deimos Spacesuit, Ground Crew Spacesuit, Monster Costume
    • Corrected inventory transform on Deimos Tunnel Pack and High School Pack
    • Corrected helmet voice over effect on Ecliptic Space Helmet
    • Added dynamic naming to Gran-Gran's Space Helmet and Spacesuit and High School Pack
    • Corrected value of High School Pack to match Ground Crew Pack
    • Corrected stats on Low House Spacesuit to match standard Explorer Spacesuit
    • Added missing pickup/drop sounds and keywords to Monster Costume
    • Corrected body slots on spacesuits where they didn't match other identical spacesuits
    • Corrected footstep foley sounds and added pack mod slots to Starborn Spacesuits
    • Added Starborn helmet voice over effect to NPC Starborn Spacesuits
    • Corrected some default object template mods being marked as optional
    • Corrected stats on SY-920 Set to match other UC Pilot ones
    • Corrected stats on UC Urbanwar spacesuit to match other spacesuits it's intended to be similar to
    • Corrected weight on UC Anti-Xeno/Xeno Specialist to match other UC Armored ones
    • Improved values of UC Vanguard spacesuit/pack/helmet to be consistently higher than other UC Pilot ones
    • Swapped weights of UC Padded and UC Light Armored spacesuits to align better with their stats
    • Swapped facelights from generic to UCMarine specific ones for UC Marine helmets that didn't have it
    • Added missing Hazard Resist keyword to UC Security Space Helmet
    • Removed AnimArmorBulky keyword from UC Security Spacesuit (none of the other UC spacesuits have it)
    • Removed unnecessary first person models from Starborn capes
    • Swapped unplayable Miner Survey Pack for a new playable version in Vanguard Exam Center
    • Swapped some other unplayable Miner backpacks for playable versions
    • Restored unique spacesuit reward to Charity of the Wolf
    • Corrected (unused) Crimson Fleet backpack leveled list to correctly use the highest quality
    • Removed unnecessary component from UC Anti-Xeno Pack highest quality leveled list
    • Removed unnecessary script from Ranger Space Helmet Advanced quality level list
    • Removed Mercury Pack from (unused) BodyHelmet Mercury leveled list
    • Extended base MA additions to all UC spacesuits/helmets
    • Completely fixed texture issue on SY-920 Pilot Spacesuit and SysDef Ace Spacesuit
    • Fixed Anti-Xeno/Xeno Specialist helmets to use the correct world model
    • Fixed SysDef Pack's world model to have all of the correct textures applied
    • Made all NPC versions of clothing and spacesuits match player versions
    • Fixed Peacekeeper Spacesuit gloves
    • Removed unnecessary material swaps from Star Roamer and Experimental Nishina Spacesuits
    • Changed SCP's Starborn Spacesuit Venator to include the Starborn Spacesuit changes from this
    • Added missing pickup/drop sounds to the Ground Crew Space Helmet/Spacesuit/Pack and High School Pack
    • Added missing display keyword from the Ground Crew Spacesuit
    • Fixed the red gloves to use the correct material for all glove types
    • Restored the missing decals to the UC Anti-Xeno/Xeno Specialist, UC Urbanwar, UC Security and SysDef Space Helmets/Spacesuits/Packs and made them more compatible with skin mods/Creations
    • Changed how the materials are applied to the SY-920 Pilot Space Helmet/Pack to be more consistent with the other Pilot ones and more compatible with skin mods/Creations
    • Overhauled how the SysDef Space Helmets/Spacesuits/Packs have their materials applied to be more consistent with similar spacesuits and more compatible with skin mods/Creations
    • Altered how the materials are applied to the Deimos Space Helmet/Pack world models to be more compatible with skin mods/Creations
    • Altered how the materials are applied to the Cydonia Space Helmet/Pack world models to be more compatible with skin mods/Creations
    • Altered how the materials are applied to the UC Vanguard Space Helmet/Pack world models to be more compatible with skin mods/Creations
    • Altered how the materials are applied to the Deepcore Space Helmet/Spacesuit/Pack to be more consistent with the Deimos ones and more compatible with skin mods/Creations

Clothing and Spacesuit Fixes - CSF (2024)

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